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In which we go ganking and harvest one of the most valuable commodities: Tears.

I came online yesterday to see we had almost 20 people in comms. A busy night for us, a small piracy corp. Apparently we’re up in highsec doing some ganking of mission runners trying to harvest SoE LP. Sounds like fun so I grab a T2 gank fit catalyst and head on up.

With a gank in high-sec you’ve got a limited amount of time before CONCORD shows up to limit the fun. A 0.6 system gives more time than a 1.0 system but it’s still not a huge amount of time. With the people we had we worked out we could lay down approximately 4000dps so we were looking for shiny stuff. 

Ganking can be profitable if you hit shiny targets and the shiny mods drop but it can be hit or miss. A few small kills were had and then we managed to scan down a Kronos. We’d missed a few shiny ships due to landing on acceleration gates, warping in to the site and they’d already moved off the warp in. 

This time we landed, spammed the gate and landed right on top of a Kronos. Well, most of us did. Muggins here bounced off the gate and got screwed by the faction police. Minus one catalyst. GG Police, GG. 

Still, the rest of the guys got the kill: http://eve-kill.net/?a=kill_detail&kll_id=20375548 and pod http://eve-kill.net/?a=kill_detail&kll_id=20375582

The loot fairy wasn’t particularly kind but, no problem. Lets continue. After a while we landed a Navy Scorpion: http://eve-kill.net/?a=kill_detail&kll_id=20376622 and pod http://eve-kill.net/?a=kill_detail&kll_id=20376863

However this story doesn’t end there. The victim of the second kill decided to ‘air his grievances’ on the EVE forums. From this post onwards for a few pages he comes up with some gold: https://forums.eveonline.com/default.aspx?g=posts&m=3843801#post3843801

If you don’t want to read it, let me quote some of my favourite bits:

Or a Charban for a Week, of you kill a capsule in HighSec. Would be a nice idea to simulate jail.

– Tom Dirtdiver 2013

Yes, what Mr Dirtdiver is suggesting is that, if you kill a pod in high-sec your character gets banned for a week. Because it’s “like jail”. 

It cant be, that he can move freely like any other Taxpaying char in this Sandbox.

– Tom Dirtdiver 2013

Here it seems that Tom isn’t happy that pirates are able to move around New Eden like he is. He thinks they shouldn’t be able to get into the systems he’s in. The majority of us are -5 or lower sec status, we’re virtually all flashy. This means we have difficulty moving around highsec as the faction police will always pursue us. It’s not impossible of course, just a little tricky at times. If you’re missioning in system and you see a bunch of flash people (over 15 of them) enter local, you don’t notice the combat probes and you don’t check your d-scan and spot the incoming ball of catalysts… perhaps you should pay more attention. It’s also worth noting, as another capsuleer says:

Protip — at -10, they’re killable by anyone and everyone in system.

If you choose to not go after them, then that’s your prerogative.

– Vellcitia 2013

What we were doing was taking some newbies out to teach them how to make some ISK in highsec through ganking poorly fitted, shiny mission runners. We also see it as a nights entertainment. We can sit and banter on comms, have a laugh and enjoy the coordination it takes to perform a gank like this. With a bunch of criminals like us we have to time our undock and fleet warps to make sure no one gets snagged by the faction police. 

I’ll end with the final quote, quote of the day, if you will:

im not in tears, and im not angry about the ship loss. 

– Tom Dirtdiver 2013

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